Given an interest in abstracting from any particular situation and transcending to a broader framework, a transcendent, transcending framework, a theory and model and system that can leap beyond specifics and grapple with the very _process_ of transcending, of improving, where do you begin? Where do you go when you think in terms of not being bound to past culture, past behavior, past rote output?
For instance, if you want to wrestle with the very _fabric_ of change, can you use a mind-expanding tool like Longgame Incremental to develop the sense in a precise, systematic way?
And so that brings forth a question: what is the exact manner that the internal tactics of Longgame Incremental are mapping to broader skills? Can such be puzzled out in the forefront, without deep analysis of exact experience? Perhaps; perhaps not easily, given imagination’s opportunity for adjacent-possible rather than adjacent-adjacent-adjacent-possible (which must always exist, perhaps).
And so, still, to map from a specific to a general, consider the mapping of a changing hyperdimensional environment in Longgame Incremental; how is this similar to a situation such as is often brought up: dealing with many interacting, adapting people?
The specific internal mechanisms of a particular puzzle of Longgame Incremental can and will of course more easily map to the mathematics of different broader scenarios, and given unbounded timesteps and perhaps a mechanism for Turing-complete behavior from interacting aspects within a particular setup of Longgame Incremental, every phenomena (groups of groups) can be described and replicated within it.
Longgame Incremental in this description, though, is rather high-level; perhaps going toward the more-fundamentals will provide insights, too; sometimes returning to the building blocks can help the emergent phenomena be better understood, perhaps.
So, what of the simplest-of-simple cases: a single function acquiring bits at a set rate? What can be learned from this? What can this situation be mapped to, more generally, more abstractly, more practically?
Perhaps one aspect is simple patience, simple abstract necessity for meditation and reflection, for non-hesitance (in the sense of rushing without consideration [a wise and ancient saying being: “make speed, not haste”]) in action.
And that skill (of simple patience, simple waiting for understanding, rather than a rushing and demand for it) might be better developed in other, more direct and explicit ways (such as with Longgame meditating [focusing on experiencing the moment and mind as the Longgame, the unification of Eternity and Now]), yes; there is thus another insight: simply watching timesteps occur can provide insight, can provide knowledge, can provide wisdom, perhaps, because it elucidates the nature of not being tied to certain exact time frames—seek to extend consciousness beyond any set bound of time; this can provide serenity of purpose and calming of a divided mind, perhaps.
And what of a slightly more complected situation then, in a Longgame Incremental setup, one of a function acquiring functions that acquire bits at a certain rate? How does this map to more general phenomena, if it does?
Perhaps one way is in simple teaching, simple explanation—replicating accurate (though this perhaps need not be a foundational, fundamental necessity for success, for helpfulness) memes (Longgamelang (define meme “information packet”)) is a kind of amplification of input, perhaps; taking knowledge and sharing with multiple others at a certain rate, and them using the knowledge at a certain rate, can very closely match that Longgame Incremental setup, perhaps.
And thus can be seen shimmers of the benefits of the Longgame Incremental mind-enhancing tool, perhaps, and how more and more abstract setups of the tool can match more complex and adapting systems, one of the most complex being the interactions of Humans and the production of culture and art, perhaps.
A more fundamental purpose of the use of Longgame Incremental, though, is not specific application of a specific setup, though, per se; the development of the skill of _mapping_ the hyperdimensional space (which can include both space and time, perhaps) is what is more at a crux, really.
However, this is not necessarily the easiest to even point at; this is a great reason to actually _experience_ the technology of Longgame Incremental, rather than just hearing of it; because Longgame Incremental is dealing with hyperdimensional functions, with higher-order finessing of behavior (that is, behavior-changes that change how behavior changes), simply considering the more basic of functions in imagination is perhaps not truly grokking the point of the technology, the mind-enhancing tool of Longgame Incremental.